Cat

Sneaky quadrupedal pest killers and pets. A tiny beast.

Cats are domesticated nocturnal predators that hunt rodents.



 
HD: 0 Armor: none
Hit it: normal Dodge it: normal
Move: fast, climb normal  

It can smell and see very well, allowing it to operate in the dark without troubles. It is also very sneaky.

Attacks (1/round)

Cats are too weak to inflict lethal damage with their attacks.



Cat Swarm

 
HD: 0 +3D4 HP Armor: none
Hit it: normal Dodge it: normal
Move: fast, climb normal  

It can smell and see very well, allowing it to operate in the dark without troubles. It is also very sneaky.

In a swarm, creatures are immune to being grappled or attacked by single target spells, and resist mind and weapon damage. However, they take double damage from area of effect attacks.

Attacks (1/round)

Scratches. To dodge a swarm’s attack, the roll has to beat 10 + the swarm’s HP. It inflicts 1D4 damage.



Random Encounter
  1. Monster: 1D4 cat swarms.
  2. Lair: A passage between buildings or tombs, with plenty of hideouts. 1/2 chance there are 2D6 kittens.
      OR
    Omen: A cat’s meow, very close.
  3. Spoor: A dead mouse.
  4. Tracks: A single cat, just out of range.
  5. Trace: A hair ball
  6. Trace: A bowl of milk.
Salvaging the body

There’s not much to gain there besides a bit of fur.

D6 Symbolism

In local cultures the bat is a symbol of …

  1. Desire
  2. Cleverness
  3. Bad luck
  4. Femininity
  5. Witch
  6. Sacred


Credits

Why make a monster stat block for a cat? Because being attacked by a swarm of cats is an experience I want my players to live. — SaltyGoo

Written on November 14, 2020